Pro Evolution Soccer 2017 serves as a case study in the optimization of multi-platform game engines. While the default graphical settings provide a baseline experience suitable for console-equivalent hardware, the PC platform reveals limitations in render resolution and LOD scaling. Achieving "optimal" graphics requires intervention beyond the in-game menu, specifically through the enforcement of native resolution scaling and driver-level anti-aliasing. When properly configured, the Fox Engine is capable of rendering player likenesses and stadium atmospheres that rival contemporary simulations, provided the user understands the technical interplay between the provided settings.
| Scenario | Avg FPS | GPU Usage | CPU Usage | Bottleneck | |----------|---------|-----------|-----------|------------| | Replay / Cutscene (DOF on) | 58-60 | 65% | 40% | GPU | | Gameplay – medium crowd | 60 | 70% | 55% | Balanced | | Gameplay – max crowd | 58-60 | 68% | 82% | | | Corner kick + rain | 55-60 | 85% | 90% | CPU | pes 2017 graphics settings