Anti Crash Script: Roblox

-- Watchdog state local lastRestart = 0 local function checkHealth(self) -- CPU/time budget check (approx using tick durations) local start = now() -- quick lightweight checks local totalParts = workspace:GetDescendants() and #workspace:GetDescendants() or 0 local connCount = 0 for _, _ in pairs(getconnections or {}) do connCount = connCount + 1 end -- fallback; may be limited local mem = math.floor(collectgarbage("count")) -- KB

I made a script to crash exploiters and cheaters in my game in the most brutal way possible. Is this against TOS? anti crash script roblox

-- AntiCrash Module -- Usage: local AntiCrash = require(game.ServerScriptService.AntiCrash); AntiCrash:Start() -- Watchdog state local lastRestart = 0 local