Sam Fisher’s Multi-Vision Goggles feature three primary modes:

This is a wrapper that translates old game instructions to work with modern graphics cards.

: If using Shader Model 3.0, try disabling HDR Rendering in the advanced graphics options. This specifically prevents light sources from "sticking" or over-brightening the screen.

The rain in Hokkaido didn't just fall; it shattered against the pavement, blurring the world into a gray smear. Sam Fisher didn't mind. He wasn't looking at the world with human eyes.