Menu
Your Cart

Fmrte 2008 Work -

: Users experimented with "illegal" attribute values, such as the 32,700 trick . While the game's visible scale was 1–20, FMRTE allowed inputting massive numbers to see if it would create "super-players," though it often led to game crashes or attributes resetting.

: Unlike standard pre-game editors, FMRTE allowed users to modify their save while the game was running. Player Manipulation fmrte 2008 work