Reshade Ray Tracing Shader Rtgi 0.33 ~upd~
Developed by Pascal Gilcher (better known as "Marty McFly"), this shader doesn't just add a filter; it fundamentally changes how light behaves in your game world. What Makes RTGI 0.33 Special?
Because version 0.33 introduces significant changes (especially regarding ambient occlusion and temporal stability), here is an interesting, practical guide on how to get the most out of it. Reshade Ray Tracing shader RTGI 0.33
, typically requiring a "Breakfast" tier membership ($5) or higher for beta access. Portal Reshade RTGI - The Working Class' RTX Portal Developed by Pascal Gilcher (better known as "Marty
Version 0.33, released in August 2022 alongside , introduced critical advancements that moved the shader beyond mere "screen-space effects" toward a more stable and visually coherent experience. , typically requiring a "Breakfast" tier membership ($5)
Marty has optimized the compute shaders. On an RTX 3060 or RX 6700, the performance hit is still noticeable (expect a 15-30% FPS drop depending on your resolution), but it is smoother than previous builds. 0.33 feels leaner, allowing for lower "Ray Length" settings without breaking the ambient occlusion.
While still resource-heavy, 0.33 refined the balance between visual quality and frame rate impact compared to early alpha versions. Technical Limitations