: Maya, the elder, was the "Scout," mapping out which houses in their cul-de-sac still had dry wood or canned peaches.
Below is an original story development based on the themes and characters of that project. The Sunset Fairies -v0.10- -Ethan Krautz-
Unlike purely linear visual novels, v0.10 introduces a time-management system. Players have from 6:00 AM to 8:00 PM (sunset) to explore Solhaven. Activities include: : Maya, the elder, was the "Scout," mapping
It looked like a speck of dust catching the light, but it moved against the breeze. Then another. And another. They drifted up from the grass, rising like embers from a dying fire. They were translucent, winged creatures no larger than a hummingbird, their bodies composed entirely of shifting light. One moment they were crimson, the next a deep, velvety indigo. Players have from 6:00 AM to 8:00 PM