# Save as VRM (GLB + VRM extension) gltf.save(output_vrm)
# Convert with fixes enabled success = converter.convert( glb_path="input_model.glb", output_path="output_model.vrm", fix_bones=True, add_vrm_metadata=True, fix_textures=True )
By following this guide, you transform a broken, unusable GLB into a fully functional, humanoid VRM avatar ready for VRChat, VTubing, or the metaverse.