Normal Life Under Feet -v2.3.1- By Mnbv -

: Version 2.3.1 is optimized to work with Polyfield's scenario editor, allowing players to set up specific capture points or "Frontline" style objectives within the city streets.

Sidewalks are a geography of histories. Smooth concrete, chipped terrazzo, cobblestones worn to a soft gloss — each surface carries traces: a shop delivery’s tire mark, a child’s chalk map, the faint crescent of a heel. mnbv treats these textures like documents. When you lean in, you read seasons: rain-darkened seams, salt-etched winter lines, summer gum and the orange blur of fallen leaves. This is an atlas of the incidental. Normal Life Under Feet -v2.3.1- By mnbv

Read a detailed gameplay walkthrough and content update guide on : Version 2

I tested this on a fairly heavy load order. It plays nice with major lighting overhauls, but you will likely need a bashed patch or manual conflict resolution if you run other mods that edit cell layouts or ground textures (like "Detailed Rugs" or major landscape overhauls). mnbv treats these textures like documents

Here are the standout features of this release: